Take Time

Take Time is a limited-communication cooperative deduction game in which 2 to 4 players work together to solve mysterious clock puzzles by judiciously placing cards around a dial.
Players 2-4
Age 10+
Duration 30-45 min
  • Take Time
  • Take Time
  • Take Time

In a journey full of mysteries, observe, cooperate and dare.

The rules may change, but one thing's for sure: only team spirit will get you through the heart of time.…
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Skills you'll use

  • Teamwork

    Play together as a team! With these games, cooperation is the way to victory!

What's in the box

  • 12 Solar cards (numbered 1-12) & 12 Lunar cards (numbered 1-12)
  • 3 Reminder tokens
  • 3 Bonus tokens
  • 10 Chapter sleeves, each containing 4 Clocks and 1 Rules Sheet
  • 1 Clock Hand
  • 1 Sleeve of Regrets (empty at the beginning of the game)
  • 1 Rebirth sleeve containing: 1 Rebirth clock, 1 Second Hand and 6 tokens
  • 1 rulebook
Take Time

Game details

In a journey full of mysteries, observe, cooperate and dare.

The rules may change, but one thing's for sure: only team spirit will get you through the heart of time. Can you keep up?

Accessible and dynamic, it plunges you into solving mysterious clock puzzles. Your mission: strategically position your cards around a clock face... without exchanging a single word!

Take Time promises a real team challenge, in the same vein as The Mind or Tranquillité, which will put your deductive skills to the test.

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